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About:

Hello. This is a plugin that allows battle animations to automatically shake the screen when being played back on map or in battle.

I wish you the best with your project, and hope this plugin may be of use to you.

How to use:

There is a small amount of set-up to this, due to how the battle animation editor works.


You will need to have sound effects named according to the Plugin's setup. This will be used primarily in the battle animations editor to indicate the timing of the screen shake.

Add the SE to the desired frame of the battle animation.


In the Timing data, be sure to have Screen Flash enabled, and adjust the screen effect parameters via the flash colors.

The Red color of the Flash adjusts how strong the Shake effect is, while the Green color of the Flash adjusts how fast the effect is. These two values go from 0 to 255 and may be difficult to imagine, but 255 is equivalent to 9 of the same event command.

The Duration will determine how long the shake lasts.

Additional Shake Screen Effects:

By adjusting the shake method parameter in the plugin, or using the Plugin Command/Script Call to change shake types, you can use different styles of shakes different to the built-in RPG Maker MV shake screen.

Caution:

This plugin is designed and tested on RPG Maker MV 1.6.1. Older and illegitimate versions are not supported.

This plugin is not responsible for the stability of your project. Please perform regular backups and heed plugin instructions.

Terms of use:

Please do not redistribute this plugin, modified or otherwise.

This plugin is free to use for commercial or non-commercial projects.

Please credit Aries when utilizing this plugin.

Support:

Please feel free to contact me via Twitter about any issues regarding this plugin. 

StatusReleased
CategoryTool
Rating
(5)
AuthorAries
Tagsplugin, RPG Maker

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Click download now to get access to the following files:

Aries001L_ShakeEffects.js 9 kB